Academic staff
Joseph Brown

Joseph Brown

Joseph Brown
  • PhD
    University of Guelph, Canada
    Assistant Professor
    Institute of Information Systems
    Head, Lab of Artificial Intelligence in Game Development
  • Education: Computer Science
  • Institute: Information Systems
Joseph Alexander Brown obtained his Ph.D. in Computer Science from the University of Guelph, Ontario, Canada. He completed both his M.Sc. and B.Sc. (Hons) at Brock University, St. Catharines, Ontario, Canada. He has worked for Magna International, the third largest automotive parts manufacturer in the world. He also holds an adjunct professorship at Brock University in the Department of Computer Science. His research interests include biologically inspired computational intelligence, machine learning, game theory, and games design.

He has over thirty-five peer-reviewed publications including in the IEEE Trans. on Computational Intelligence and AI in Games. He acts on a number of conference committees for the IEEE.

  • Computational Intelligence
  • Game Theory
  • Games Design
  • Machine Learning
  • A. Tremblay, J. Colangelo, J.A. Brown. The Craft of Data Mining: A Survey of Current Game Design Concepts Applied to Minecraft. Chapter of Minecraft Essay Collection, Nathan Garrelts Ed. McFarland & Company Press. 76-87. 2014.
  • D. Ashlock, J.A. Brown, and C. Innes. An Evolvable Linear Representation for Simulating Government Policy in Zombie Outbreaks. Chapter of Mathematical Modeling of Zombies, Robert Smith. 2014.
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